furniture CapableOf use accessory
Typicality: 0.225
Saliency: 0.148

Facets 1
to give a baby-feel 2 purpose
Open triples 2
furniture → use → accessory 4
furniture → use → item 3
Sentiment analysis
negative neutral positive
0.009 0.485 0.506
Other statistics
Raw frequency 7
Normalized frequency 0.148
Modifier score 0.500
Perplexity 462.100