| Typicality: | 0.308 |
| Saliency: | 0.226 |
| for money | 5 | purpose |
| in order to feed their addiction | 4 | purpose |
| gambler → become → desperate | 4 |
| gambler → be → desperate | 4 |
| negative | neutral | positive |
| 0.825 | 0.169 | 0.007 |
| Raw frequency | 8 |
| Normalized frequency | 0.226 |
| Modifier score | 0.650 |
| Perplexity | 180.617 |