gambler CapableOf become desperate
Typicality: 0.308
Saliency: 0.226

Facets 2
for money 5 purpose
in order to feed their addiction 4 purpose
Open triples 2
gambler → become → desperate 4
gambler → be → desperate 4
Sentiment analysis
negative neutral positive
0.825 0.169 0.007
Other statistics
Raw frequency 8
Normalized frequency 0.226
Modifier score 0.650
Perplexity 180.617