Ascent++
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gambler
→
CapableOf
→
come to better conclusion
Typicality:
0.250
Saliency:
0.000
Facets
1
by considering these factors
3
manner
Open triples
1
gambler → come to → better conclusion
3
Sentiment analysis
negative
neutral
positive
0.023
0.511
0.466
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
80.739