Typicality: | 0.217 |
Saliency: | 0.226 |
from the use of system | 3 | other |
gambler → make → profit | 5 |
gambler → get → profit | 3 |
negative | neutral | positive |
0.179 | 0.552 | 0.269 |
Raw frequency | 8 |
Normalized frequency | 0.226 |
Modifier score | 0.100 |
Perplexity | 182.834 |