Ascent++
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gambler
→
CapableOf
→
opened their cards
Typicality:
0.480
Saliency:
0.160
Facets
1
in order to build their game strategy
4
purpose
Open triples
1
gambler → opened → their cards
6
Sentiment analysis
negative
neutral
positive
0.245
0.719
0.036
Other statistics
Raw frequency
6
Normalized frequency
0.160
Modifier score
1.000
Perplexity
70.408