gambler CapableOf pay money
Typicality: 0.346
Saliency: 0.226

Facets 3
to be able 3 purpose
through their mobile device 3 manner
via bank card 3 manner
Open triples 2
gambler → pay → money 4
gambler → make → payment 4
Sentiment analysis
negative neutral positive
0.091 0.597 0.312
Other statistics
Raw frequency 8
Normalized frequency 0.226
Modifier score 0.500
Perplexity 217.736