Ascent++
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gambler
→
CapableOf
→
take note
Typicality:
0.346
Saliency:
0.226
Facets
0
No facets.
Open triples
2
gambler → take → note
5
gambler → take → measure
3
Sentiment analysis
negative
neutral
positive
0.139
0.578
0.283
Other statistics
Raw frequency
8
Normalized frequency
0.226
Modifier score
0.500
Perplexity
41.804