Ascent++
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gambler
→
CapableOf
→
turn table
Typicality:
0.250
Saliency:
0.000
Facets
1
on the house
2
location
Open triples
1
gambler → turn → table
3
Sentiment analysis
negative
neutral
positive
0.179
0.628
0.193
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
79.411