gambler CapableOf use card
Typicality: 0.623
Saliency: 0.874

Facets 2
as weapons 91 manner
as casino 3 manner
Open triples 5
gambler → use → card 115
gambler → make → card 7
gambler → take → card 4
gambler → get → the card 3
gambler → receive → the card 3
Sentiment analysis
negative neutral positive
0.039 0.717 0.244
Other statistics
Raw frequency 132
Normalized frequency 0.874
Modifier score 0.500
Perplexity 425.645