Ascent++
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gambler
→
CapableOf
→
use mobile device
Typicality:
0.409
Saliency:
0.372
Facets
0
No facets.
Open triples
2
gambler → use → mobile device
10
gambler → use → smartphone
5
Sentiment analysis
negative
neutral
positive
0.033
0.572
0.395
Other statistics
Raw frequency
15
Normalized frequency
0.372
Modifier score
0.500
Perplexity
65.567