gambling CapableOf become common
Typicality: 0.406
Saliency: 0.570

Facets 3
among the soldiers 59 other
for his crew 4 other
fairly 2 degree
Open triples 2
gambling → become → common 62
gambling → become → commonplace 3
Sentiment analysis
negative neutral positive
0.585 0.384 0.030
Other statistics
Raw frequency 65
Normalized frequency 0.570
Modifier score 0.500
Perplexity 480.913