gambling CapableOf become compulsive
Typicality: 0.249
Saliency: 0.203

Facets 0
No facets.
Open triples 2
gambling → become → compulsive 5
gambling → be → compulsive 4
Sentiment analysis
negative neutral positive
0.695 0.280 0.026
Other statistics
Raw frequency 9
Normalized frequency 0.203
Modifier score 0.500
Perplexity 107.654