gambling CapableOf become more accepted
Typicality: 0.304
Saliency: 0.128

Facets 1
across the state 3 location
Open triples 2
gambling → become → more accepted 3
gambling → become → more and more accepted 3
Sentiment analysis
negative neutral positive
0.228 0.492 0.280
Other statistics
Raw frequency 6
Normalized frequency 0.128
Modifier score 0.500
Perplexity 65.481