Typicality: | 0.299 |
Saliency: | 0.321 |
to everyone | 5 | transitive-object |
very | 3 | degree |
gambling → become → more accessible | 7 |
gambling → become → accessible | 6 |
gambling → be → more accessible | 4 |
negative | neutral | positive |
0.171 | 0.394 | 0.435 |
Raw frequency | 17 |
Normalized frequency | 0.321 |
Modifier score | 0.500 |
Perplexity | 192.534 |