gambling CapableOf become troublesome
Typicality: 0.320
Saliency: 0.369

Facets 2
for fans 2 transitive-object
in particular children 2 other
Open triples 3
gambling → become → troublesome 9
gambling → become → problematic 9
gambling → be → problematic 4
Sentiment analysis
negative neutral positive
0.732 0.240 0.029
Other statistics
Raw frequency 22
Normalized frequency 0.369
Modifier score 0.500
Perplexity 343.595