| Typicality: | 0.320 |
| Saliency: | 0.369 |
| for fans | 2 | transitive-object |
| in particular children | 2 | other |
| gambling → become → troublesome | 9 |
| gambling → become → problematic | 9 |
| gambling → be → problematic | 4 |
| negative | neutral | positive |
| 0.732 | 0.240 | 0.029 |
| Raw frequency | 22 |
| Normalized frequency | 0.369 |
| Modifier score | 0.500 |
| Perplexity | 343.595 |