gambling CapableOf continue to gain popularity
Typicality: 0.387
Saliency: 0.525

Facets 2
each year 4 temporal
since its introduction into the country 3 temporal
Open triples 2
gambling → continue to gain → popularity 41
gambling → gain → popularity 10
Sentiment analysis
negative neutral positive
0.023 0.392 0.585
Other statistics
Raw frequency 51
Normalized frequency 0.525
Modifier score 0.500
Perplexity 93.361