gambling CapableOf improve quality of life
Typicality: 0.317
Saliency: 0.157

Facets 1
in their province 3 location
Open triples 2
gambling → improve → quality of life 4
gambling → improved → the quality of life 3
Sentiment analysis
negative neutral positive
0.287 0.424 0.289
Other statistics
Raw frequency 7
Normalized frequency 0.157
Modifier score 0.500
Perplexity 93.038