Typicality: | 0.336 |
Saliency: | 0.407 |
for consumers | 22 | transitive-object |
gambling → provide → a fun outlet | 11 |
gambling → deliver → a fun outlet | 10 |
gambling → offer → fun | 3 |
gambling → provide → fun | 3 |
negative | neutral | positive |
0.117 | 0.298 | 0.586 |
Raw frequency | 27 |
Normalized frequency | 0.407 |
Modifier score | 0.500 |
Perplexity | 177.999 |