in extreme cases | 6 | temporal |
sometimes | 4 | temporal |
gambling → lead to → addiction | 20 |
gambling → cause → pathological addiction | 7 |
gambling → turn into → addiction | 4 |
gambling → bring → addiction | 3 |
gambling → lead to → gambling addiction | 3 |
negative | neutral | positive |
0.755 | 0.217 | 0.028 |
Raw frequency | 37 |
Normalized frequency | 0.465 |
Modifier score | 0.467 |
Perplexity | 38.046 |