| Typicality: | 0.382 |
| Saliency: | 0.310 |
| except a couple of places | 16 | other |
| for earning heavy cash | 16 | purpose |
| for satisfaction | 12 | purpose |
| gambling → be done in → each | 16 |
| negative | neutral | positive |
| 0.092 | 0.809 | 0.098 |
| Raw frequency | 16 |
| Normalized frequency | 0.310 |
| Modifier score | 0.500 |
| Perplexity | 384.987 |