Typicality: | 0.382 |
Saliency: | 0.310 |
except a couple of places | 16 | other |
for earning heavy cash | 16 | purpose |
for satisfaction | 12 | purpose |
gambling → be done in → each | 16 |
negative | neutral | positive |
0.092 | 0.809 | 0.098 |
Raw frequency | 16 |
Normalized frequency | 0.310 |
Modifier score | 0.500 |
Perplexity | 384.987 |