Typicality: | 0.488 |
Saliency: | 0.558 |
gambling → be regarded as → time pass of adult generation | 18 |
gambling → be regarded as → time pass of grownup generation | 16 |
gambling → be → time pass of grownup generation | 15 |
gambling → be thought to be → time pass of grownup generation | 7 |
gambling → be → time pass of adult generation | 5 |
negative | neutral | positive |
0.347 | 0.616 | 0.037 |
Raw frequency | 61 |
Normalized frequency | 0.558 |
Modifier score | 0.500 |
Perplexity | 405.197 |