Typicality: | 0.352 |
Saliency: | 0.241 |
in history | 12 | temporal |
gambling → be seen in → almost every society | 11 |
negative | neutral | positive |
0.256 | 0.709 | 0.034 |
Raw frequency | 11 |
Normalized frequency | 0.241 |
Modifier score | 0.500 |
Perplexity | 41.179 |