gang CapableOf hurt people
Typicality: 0.162
Saliency: 0.000

Facets 1
during robberies 2 temporal
Open triples 1
gang → hurt → people 3
Sentiment analysis
negative neutral positive
0.533 0.432 0.035
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 385.243