Typicality: | 0.547 |
Saliency: | 0.393 |
completely | 6 | degree |
as their playground | 2 | manner |
truly | 2 | manner |
generation → grow up in → digital age | 9 |
generation → be immersed in → digital world | 3 |
generation → grow up → digital | 3 |
generation → grown up with → digital world | 3 |
generation → grow up in → digital world | 3 |
negative | neutral | positive |
0.111 | 0.485 | 0.405 |
Raw frequency | 21 |
Normalized frequency | 0.393 |
Modifier score | 0.900 |
Perplexity | 22.047 |