generation CapableOf grow up in digital age
Typicality: 0.547
Saliency: 0.393

Facets 3
completely 6 degree
as their playground 2 manner
truly 2 manner
Open triples 5
generation → grow up in → digital age 9
generation → be immersed in → digital world 3
generation → grow up → digital 3
generation → grown up with → digital world 3
generation → grow up in → digital world 3
Sentiment analysis
negative neutral positive
0.111 0.485 0.405
Other statistics
Raw frequency 21
Normalized frequency 0.393
Modifier score 0.900
Perplexity 22.047