| Typicality: | 0.414 |
| Saliency: | 0.384 |
| generation → grow up with → video games | 9 |
| generation → grow up on → video games | 7 |
| generation → grown up with → video games | 4 |
| negative | neutral | positive |
| 0.217 | 0.422 | 0.361 |
| Raw frequency | 20 |
| Normalized frequency | 0.384 |
| Modifier score | 0.500 |
| Perplexity | 22.899 |