Typicality: | 0.414 |
Saliency: | 0.384 |
generation → grow up with → video games | 9 |
generation → grow up on → video games | 7 |
generation → grown up with → video games | 4 |
negative | neutral | positive |
0.217 | 0.422 | 0.361 |
Raw frequency | 20 |
Normalized frequency | 0.384 |
Modifier score | 0.500 |
Perplexity | 22.899 |