generation CapableOf use digital technology
Typicality: 0.434
Saliency: 0.280

Facets 2
safely 2 manner
to consume content 2 purpose
Open triples 3
generation → use → digital technology 6
generation → use → digital devices 3
generation → use → digital 3
Sentiment analysis
negative neutral positive
0.172 0.560 0.268
Other statistics
Raw frequency 12
Normalized frequency 0.280
Modifier score 0.700
Perplexity 63.798