Typicality: | 0.501 |
Saliency: | 0.417 |
at home | 6 | location |
to write stories | 5 | purpose |
in conversations | 4 | temporal |
girl → use → computer | 22 |
girl → use → the computer | 8 |
girl → have → computer | 7 |
girl → be → computer | 4 |
girl → play on → computer | 3 |
negative | neutral | positive |
0.198 | 0.549 | 0.253 |
Raw frequency | 44 |
Normalized frequency | 0.417 |
Modifier score | 0.725 |
Perplexity | 326.447 |