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goal
→
CapableOf
→
come after the break
Typicality:
0.522
Saliency:
0.258
Facets
1
in a game
4
temporal
Open triples
2
goal → come after → the break
10
goal → go into → the break
9
Sentiment analysis
negative
neutral
positive
0.034
0.513
0.454
Other statistics
Raw frequency
19
Normalized frequency
0.258
Modifier score
1.000
Perplexity
131.660