golfer CapableOf improve their performance
Typicality: 0.502
Saliency: 0.415

Facets 2
through the video game 4 manner
on the course 3 location
Open triples 3
golfer → improve → their performance 12
golfer → improve → performance 6
golfer → improve → their overall performance 3
Sentiment analysis
negative neutral positive
0.008 0.297 0.695
Other statistics
Raw frequency 21
Normalized frequency 0.415
Modifier score 1.000
Perplexity 119.366