Ascent++
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good samaritan
→
CapableOf
→
take injured person
Typicality:
0.250
Saliency:
0.000
Facets
1
to the nearest hospital
3
transitive-object
Open triples
1
good samaritan → take → injured person
3
Sentiment analysis
negative
neutral
positive
0.122
0.805
0.073
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
113.904