Ascent++
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CapableOf
→
win the battle
Typicality:
0.250
Saliency:
0.000
Facets
1
easily
2
manner
Open triples
1
gray → win → the battle
3
Sentiment analysis
negative
neutral
positive
0.022
0.585
0.393
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
108.806