| by generating surplus goods | 6 | manner |
| by connecting customer experience efforts | 6 | manner |
| less expensively | 3 | manner |
| growth → be → generated | 20 |
| growth → be → created | 15 |
| growth → be → made | 10 |
| negative | neutral | positive |
| 0.076 | 0.457 | 0.466 |
| Raw frequency | 45 |
| Normalized frequency | 0.510 |
| Modifier score | 0.950 |
| Perplexity | 359.598 |