Typicality: | 0.100 |
Saliency: | 0.233 |
to a point beyond recovery | 3 | other |
guard → be injured in → the attack | 4 |
guard → be injured in → attack | 3 |
negative | neutral | positive |
0.593 | 0.305 | 0.102 |
Raw frequency | 7 |
Normalized frequency | 0.233 |
Modifier score | 0.000 |
Perplexity | 70.840 |