Ascent++
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gun
→
ReceivesAction
→
unlocked
Typicality:
0.407
Saliency:
0.292
Facets
1
often
2
temporal
Open triples
2
gun → be → unlocked
11
gun → be stored → unlocked
5
Sentiment analysis
negative
neutral
positive
0.301
0.625
0.074
Other statistics
Raw frequency
16
Normalized frequency
0.292
Modifier score
0.600
Perplexity
197.678