Typicality: | 0.384 |
Saliency: | 0.314 |
to realize | 5 | purpose |
on the run game | 4 | temporal |
guy → close → the door | 23 |
guy → shut → the door | 7 |
negative | neutral | positive |
0.327 | 0.548 | 0.125 |
Raw frequency | 30 |
Normalized frequency | 0.314 |
Modifier score | 0.500 |
Perplexity | 80.490 |