Typicality: | 0.471 |
Saliency: | 0.327 |
for the race | 4 | temporal |
a drifter | 2 | other |
to play | 2 | purpose |
guy → come to → town | 18 |
guy → come into → town | 15 |
negative | neutral | positive |
0.133 | 0.582 | 0.286 |
Raw frequency | 33 |
Normalized frequency | 0.327 |
Modifier score | 0.750 |
Perplexity | 91.418 |