| Typicality: | 0.407 |
| Saliency: | 0.384 |
| to get better | 6 | purpose |
| for playing time | 6 | purpose |
| every day | 2 | temporal |
| guy → push → each other | 46 |
| guy → push → one another | 4 |
| negative | neutral | positive |
| 0.075 | 0.331 | 0.594 |
| Raw frequency | 50 |
| Normalized frequency | 0.384 |
| Modifier score | 0.750 |
| Perplexity | 57.605 |