Typicality: | 0.407 |
Saliency: | 0.384 |
to get better | 6 | purpose |
for playing time | 6 | purpose |
every day | 2 | temporal |
guy → push → each other | 46 |
guy → push → one another | 4 |
negative | neutral | positive |
0.075 | 0.331 | 0.594 |
Raw frequency | 50 |
Normalized frequency | 0.384 |
Modifier score | 0.750 |
Perplexity | 57.605 |