Typicality: | 0.287 |
Saliency: | 0.291 |
a lot | 10 | degree |
by taking over computer systems | 3 | manner |
in today's digital world | 3 | location |
hacker → do → more damage | 15 |
hacker → do → lot more damage | 5 |
hacker → cause → more damage | 5 |
negative | neutral | positive |
0.717 | 0.249 | 0.034 |
Raw frequency | 25 |
Normalized frequency | 0.291 |
Modifier score | 0.500 |
Perplexity | 61.162 |