Ascent++
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hacker
→
HasA
→
mean
Typicality:
0.257
Saliency:
0.221
Facets
2
to break into the system
4
purpose
in the race
2
location
Open triples
2
hacker → have → mean
8
hacker → use → mean
7
Sentiment analysis
negative
neutral
positive
0.472
0.429
0.099
Other statistics
Raw frequency
15
Normalized frequency
0.221
Modifier score
0.500
Perplexity
157.107