hand CapableOf get stuck
Typicality: 0.333
Saliency: 0.196

Facets 1
against the table 6 location
Open triples 2
hand → get → stuck 4
hand → become → stuck 4
Sentiment analysis
negative neutral positive
0.422 0.494 0.085
Other statistics
Raw frequency 8
Normalized frequency 0.196
Modifier score 0.500
Perplexity 89.003