Ascent++
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headphone
→
CapableOf
→
get in the way
Typicality:
0.271
Saliency:
0.050
Facets
0
No facets.
Open triples
1
headphone → get in → the way
4
Sentiment analysis
negative
neutral
positive
0.253
0.450
0.297
Other statistics
Raw frequency
4
Normalized frequency
0.050
Modifier score
0.500
Perplexity
70.570