Ascent++
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headphone
→
ReceivesAction
→
transported to the club
Typicality:
0.162
Saliency:
0.000
Facets
1
safely
3
manner
Open triples
1
headphone → be transported to → the club
3
Sentiment analysis
negative
neutral
positive
0.003
0.192
0.805
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
124.108