headset CapableOf stay available
Typicality: 0.162
Saliency: 0.000

Facets 2
in retail channels 3 location
for a long time 2 temporal
Open triples 1
headset → stay → available 3
Sentiment analysis
negative neutral positive
0.011 0.189 0.800
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 491.076