Ascent++
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headset
→
CapableOf
→
take beating
Typicality:
0.205
Saliency:
0.100
Facets
0
No facets.
Open triples
1
headset → take → beating
5
Sentiment analysis
negative
neutral
positive
0.530
0.236
0.234
Other statistics
Raw frequency
5
Normalized frequency
0.100
Modifier score
0.500
Perplexity
334.839