Typicality: | 0.486 |
Saliency: | 0.400 |
with the xbox one platform | 6 | other |
outside the office | 3 | location |
specifically | 3 | manner |
headset → be designed for → use | 16 |
headset → be designed for → usage | 4 |
headset → be designed for → user | 3 |
negative | neutral | positive |
0.018 | 0.571 | 0.411 |
Raw frequency | 23 |
Normalized frequency | 0.400 |
Modifier score | 0.700 |
Perplexity | 133.765 |