Ascent++
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heart
→
CapableOf
→
become strong
Typicality:
0.271
Saliency:
0.254
Facets
1
in combat
3
temporal
Open triples
2
heart → become → strong
12
heart → get → strong
5
Sentiment analysis
negative
neutral
positive
0.023
0.403
0.574
Other statistics
Raw frequency
17
Normalized frequency
0.254
Modifier score
0.500
Perplexity
155.397