Typicality: | 0.464 |
Saliency: | 0.500 |
in one crash | 5 | temporal |
from other players | 3 | other |
to the skull | 3 | transitive-object |
helmet → absorb → impact | 15 |
helmet → absorb → the impact | 8 |
helmet → withstand → impact | 8 |
helmet → withstand → multiple impacts | 8 |
negative | neutral | positive |
0.138 | 0.649 | 0.213 |
Raw frequency | 39 |
Normalized frequency | 0.500 |
Modifier score | 0.500 |
Perplexity | 467.480 |