helmet CapableOf absorb impact
Typicality: 0.464
Saliency: 0.500

Facets 3
in one crash 5 temporal
from other players 3 other
to the skull 3 transitive-object
Open triples 4
helmet → absorb → impact 15
helmet → absorb → the impact 8
helmet → withstand → impact 8
helmet → withstand → multiple impacts 8
Sentiment analysis
negative neutral positive
0.138 0.649 0.213
Other statistics
Raw frequency 39
Normalized frequency 0.500
Modifier score 0.500
Perplexity 467.480