helmet ReceivesAction used by knight
Typicality: 0.250
Saliency: 0.000

Facets 1
in the early middle ages 2 temporal
Open triples 1
helmet → be used by → knight 3
Sentiment analysis
negative neutral positive
0.074 0.888 0.037
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 203.805