helmet ReceivesAction used by the team
Typicality: 0.331
Saliency: 0.191

Facets 1
from 1965–69 4 temporal
Open triples 2
helmet → be used by → the team 5
helmet → be used in → game 3
Sentiment analysis
negative neutral positive
0.220 0.716 0.065
Other statistics
Raw frequency 8
Normalized frequency 0.191
Modifier score 0.500
Perplexity 120.149