Ascent++
Search
hill
→
ReceivesAction
→
hurt
Typicality:
0.250
Saliency:
0.000
Facets
1
during game
2
temporal
Open triples
1
hill → be → hurt
3
Sentiment analysis
negative
neutral
positive
0.469
0.512
0.020
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
185.442