hill ReceivesAction hurt
Typicality: 0.250
Saliency: 0.000

Facets 1
during game 2 temporal
Open triples 1
hill → be → hurt 3
Sentiment analysis
negative neutral positive
0.469 0.512 0.020
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 185.442